Bump

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Revision as of 00:05, 16 October 2012 by RoyCurtis (talk | contribs) (mass trigger page fixes, replaced: → , ,[ → , [ (3), removed: ==Description==)
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Bump
Build

N/A

Version

N/A

The bump trigger is activated when the user's avatar bumps into an object.

Usage

bump ([command1], [command2], [...]);

Example

bump move 5 6 5, rotate 4 3 6, teleport +0 +0 +2a;

When the user bumps into the object containing this code, it will move and rotate the object accordingly and also teleport the user up 2 meters.

Object Scripting

Triggers: CreateBumpActivateAdoneAtCollideSdoneEnter ZoneExit Zone

Commands: AddforceAddtorqueAlpharefAnimateAstartAstopCameraColliderColltagColorCoronaEnviExamineFrameGroupLightLinkLockMatfxMediaMidiMoveNameNoiseOpacityPictureRotateSayScale SeqShadowShearSignSkewSkyboxSolidSoundTagTeleport / TeleportxTextureTimerURLVelocityVisibleWarpWeb nl:Trigger:Bump