Aw mover links
Minimum requirements | ||
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Added in version 4.1 | ||
SDK | build 53 |
int aw_mover_links (int id)
Description
Queries all objects linked to a specified mover in the world.
Callback
None (returns immediately)
Notes
The argument id is the mover's ID, the AW_OBJECT_ID of the mover object. All linked objects are replied by the world server and trigger AW_EVENT_ENTITY_LINKS. See AW_EVENT_ENTITY_ADD for the list of attributes provided with a mover and AW_EVENT_ENTITY_LINKS for the list of attributes provided for linked objects.
Arguments
- id
- Mover ID.
Argument attributes
None
Return values
- RC_SUCCESS
- RC_NOT_INITIALIZED
- RC_NO_INSTANCE
- RC_NO_CONNECTION
- The connection to the world is down.
- RC_UNAUTHORIZED
- Only instances owned by a caretaker (i.e. aw_bool (AW_WORLD_CARETAKER_CAPABILITY) returns 1) may use this method.
Returned attributes
None
Usage
void handle_mover_links (void) { /* receiving links to a mover */ printf ("Link to mover %d added into scene: %d %s\n", aw_int (AW_ENTITY_ID), aw_int (AW_OBJECT_TYPE), aw_string (AW_OBJECT_MODEL)); } void handle_entity_add (void) { int rc; if (aw_int (AW_ENTITY_TYPE) != AW_ENTITY_MOVER) return; printf ("Mover %d %s added into scene\n", aw_int (AW_ENTITY_ID), aw_string (AW_OBJECT_MODEL)); /* query links to this mover */ rc = aw_mover_links (aw_int (AW_ENTITY_ID)); if (rc) printf ("Unable to query mover links (reason %d)\n", rc); } aw_event_set (AW_EVENT_ENTITY_ADD, handle_entity_add); aw_event_set (AW_EVENT_ENTITY_LINKS, handle_mover_links);