AW EVENT ENTITY ADD
Jump to navigation
Jump to search
Minimum requirements | ||
---|---|---|
Added in version 4.1 | ||
SDK | build 53 | |
Browser | build 948 |
AW_EVENT_ENTITY_ADD
Description
Receives mover attributes as soon a mover comes into view.
Attributes
- AW_ENTITY_TYPE
- AW_ENTITY_ID
- AW_ENTITY_STATE
- AW_ENTITY_FLAGS
- AW_ENTITY_X
- AW_ENTITY_Y
- AW_ENTITY_Z
- AW_ENTITY_YAW
- AW_ENTITY_PITCH
- AW_ENTITY_ROLL
- AW_ENTITY_OWNER_SESSION
- AW_ENTITY_MODEL_NUM
- AW_ENTITY_OWNER_CITIZEN
Plus all attributes that are also provided to define the mover object which are listed in AW_EVENT_OBJECT_ADD.
Usage
void handle_entity_add (void) { if (aw_int (AW_ENTITY_TYPE) != AW_ENTITY_TYPE_MOVER) return; printf ("Mover %d %s added into scene\n", aw_int (AW_ENTITY_ID), aw_int (AW_OBJECT_MODEL)); /* request links to this mover */ aw_mover_links (aw_int (AW_ENTITY_ID)); } aw_event_set (AW_EVENT_ENTITY_ADD, handle_entity_add);