Aw waypoint
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aw_waypoint
Description
Defines the data structure in AW_OBJECT_DATA used by an mover object within the mover's data structure to define a single waypoint for a server controlled mover following a predefined path in world.
Notes
(This is preliminary documentation and is subject to change)
typedef struct aw_waypoint { short x; short y; short z; short yaw; short pitch; short roll; unsigned short speed; unsigned char pause; unsigned short flag; } aw_waypoint;
The total length of waypoint data is calculated as:
len = count * sizeof (aw_waypoint);
See also
aw_data, aw_object_data_mover, AW_OBJECT_DATA, AW_OBJECT_TYPE, AW_EVENT_OBJECT_ADD