AW WORLD LIGHT X
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Minimum requirements | ||
---|---|---|
Added in version 3.0 | ||
SDK | build 16 | |
World | build 23 |
AW_WORLD_LIGHT_X
Type
Floating point
Description
Direction of the directional light, along the X-axis: -1.0 is West (+X), 1.0 is East (-X).
Notes
The world's light source "shines onto" the sides of objects facing the light source.
For version 3.2 and earlier: The direction is where the light is shining from. The opposite of what it means in version 3.3 and later.
Range
Minimum: | -1.0 (west) |
Maximum: | 1.0 (east) |
Default: | -0.8 |