AW WORLD TERRAIN DIFFUSE

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Minimum requirements
Added in version 3.4
SDKbuild 29
Browserbuild 438


AW_WORLD_TERRAIN_DIFFUSE

Type

Floating point

Description

Diffuse value for terrain; shading, contrast between lit and unlit.

Notes

This values control how much directional lighting the terrain surface will reflect. Values range from 0.0 which reflects none of the world's directional light, to 1.0 which reflects all of the world's directional light.

Range

Minimum:0.0 (reflects no directional light)
Maximum:1.0
Default:1.0

See also