8.1: Difference between revisions
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2021 December 29th <br> | 2021 December 29th <br> | ||
* Fixed an issue your own CAV eventually not showing, when initially entering a world. | * Fixed an issue your own CAV eventually not showing, when initially entering a world. | ||
==AW::Browser 1820== | |||
2022 January 5th <br> | |||
* Copyright to 2022. | |||
* Cleanup unused animation sequences during runtime. | |||
* More concurrent and faster http(s) downloads from OP. | |||
* Accordingly, more concurrent assets-items loaded. | |||
* Unlock up to 1000fps. |
Revision as of 09:00, 5 January 2022
Purpose
Version 8.1 added D3D11, D3D12, Metal and Vulkan render hardware support.
This implied additional programmable shaders and 3D asset file formats.
Features
New features include additional 3D formats and modern shader-only render, to be made available during the v8 cycle.
AW::Browser 1818
2021 December 28th
- Initial Release
- Replaced Microsoft's WinInet API
AW::Browser 1819
2021 December 29th
- Fixed an issue your own CAV eventually not showing, when initially entering a world.
AW::Browser 1820
2022 January 5th
- Copyright to 2022.
- Cleanup unused animation sequences during runtime.
- More concurrent and faster http(s) downloads from OP.
- Accordingly, more concurrent assets-items loaded.
- Unlock up to 1000fps.