8.1: Difference between revisions

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* Increase potential terrain triangles taking traditional shadow render.
* Increase potential terrain triangles taking traditional shadow render.
* SSE-matrix computations optimization.
* SSE-matrix computations optimization.
==AW::Browser 1830==
2022 March 3rd<br>
* Clamp total light intensity preventing over-lighting of existing/older scenes.
* Re-add support for pre-historic RWX files missing later attributes (i.e. DAAP, z-galaxy).
* Increase minimum world visibility range to up to 400 meters in each direction.

Revision as of 13:23, 3 March 2022

8.1
Build 1818 - Ongoing
Release date

2021

Developers

Chris

New features
Chronology
Previous
8.0
Next
10.0

Purpose

Version 8.1 added D3D11, D3D12, Metal and Vulkan render hardware support.

This implied additional programmable shaders and 3D asset file formats.

Features

New features include additional 3D formats and modern shader-only render, to be made available during the v8 cycle.

AW::Browser 1818

2021 December 28th

  • Initial Release
  • Replaced Microsoft's WinInet API

AW::Browser 1819

2021 December 29th

  • Fixed an issue your own CAV eventually not showing, when initially entering a world.

AW::Browser 1820

2022 January 5th

  • Copyright to 2022.
  • Cleanup unused animation sequences during runtime.
  • More concurrent and faster http(s) downloads from OP.
  • Accordingly, more concurrent assets-items loaded.
  • Unlock up to 1000fps.

AW::Browser 1821

2022 January 15th

  • Keep the 3 last animation sequences in memory for each avatar.
  • Ensure render to texture to none-multisampling surface.

AW::Browser 1822

2022 January 17th

  • Replace Microsoft's DirectSound for sound and noise action commands.

AW::Browser 1823

2022 January 21th

  • Reduce count of threads spawned by sound and noise playback.
  • Play audio of media by the audio module built-in the VLC SDK.
  • Upsample all audio to at least 48000 / second, 2 channels, 16 bit.

AW::Browser 1824

2022 January 25th

  • Reimplement traditional software shadows for static models.

AW::Browser 1825

2022 February 2nd

  • Run longer sound and noise audio in a separate engine.
  • Gracefully close the application, even if user cancels the shutdown process (not when killed).
  • Use common HOR+ FOV instead of previous VER- FOV.

AW::Browser 1826

2022 February 12th

  • Fixed an issue with mouse focus detection on objects.
  • Adjust HUD text render on D3D9, requiring accurate half-texel offset.
  • Adjust avatar's auto-walk to high fps.
  • Removed obsolete "Render balloons on top" in chat settings.
  • Lit scene by up to 32 concurrent light sources.

AW::Browser 1827-1828

2022 February 14th/18th

  • Latest VLC script for streaming YouTube.
  • Fine tuning of light shaders.
  • Flat and single-textured terrain is no longer optimized, as long as no hardware limits encountered, in an area up to 32 by 32 cells in order for light sources finding reflective surfaces.
  • Light sources not affecting the current field of view are ignored.
  • Number of light sources are no longer reduced on low-end graphics.
  • Delay grid sector loading, only occurring in worlds bigger than P-100, in order to have physics finishing it's tasks to reduce drag when crossing world sector borders - a grid sector layout of 200 by 200 cells with its origin at 0n 0w.

AW::Browser 1829

2022 February 25th

  • Increase potential terrain triangles taking traditional shadow render.
  • SSE-matrix computations optimization.

AW::Browser 1830

2022 March 3rd

  • Clamp total light intensity preventing over-lighting of existing/older scenes.
  • Re-add support for pre-historic RWX files missing later attributes (i.e. DAAP, z-galaxy).
  • Increase minimum world visibility range to up to 400 meters in each direction.