8.0: Difference between revisions

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{{Version
{{Version
|name=8.0
|name=8.0
|build=1800 - Ongoing
|build=1800 - 1810
|date=November 2021
|date=November 2021
|devs=[[Chris]]
|devs=[[Chris]]
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*  
*  
|prev=[[7.1]]
|prev=[[7.1]]
|next=[[10.0]]
|next=[[8.1]]
}}{{TOCright|clear=right}}
}}{{TOCright|clear=right}}


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All prior 32 bit-only dependencies were rewritten from scratch.
All prior 32 bit-only dependencies were rewritten from scratch.
<br><br>
<br><br>
By release of build 1808 the major goals for v8.0 have been more than reached:
* Remove and replace Renderware components (were 32-bit only).
* Replacing some Microsoft specific dependencies, including D3DXof.
* Port engine and Windows-UI to native 64-bit, including PhysX, CEF and VLC.
* Extensive usage of SIMD extensions, such as SSE2+ and AVX2+ CPU extension.
* Software-render fall-back level for low-end graphics.
* Software-fallbacks for low-end CPUs without SIMD / vector extensions to the CPU.
<br>


==Features==
==Features==
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* Fix collision for x-files
* Fix collision for x-files
* Fix web-to-panel render
* Fix web-to-panel render
==AW::Browser 1804-1807==
2021 November 12th<br>
* Re-implemented non-standard formatted x-files for skinned avatars.
* Animate avatars and objects built with seq animations in mirrors always.
* Fixed a crashing issue on models with more than about 175 nested groups.
* Enabled fall-back to fixed shading pipeline for Intel HD and AMD HD chipsets without T&L Hardware and Pure-device caps.
==AW::Browser 1808==
2021 November 17th<br>
* Ensure total count of active light sources never exceeds the hardware's limit.
==AW::Browser 1809==
2021 November 22nd<br>
* Fine tuning and further optimization for bone-skinned avatars and models.
* Fixed an issue when activating a sequence animated jointed model could eventually cause another nearby sequence animated model misbehaving.
* Ensure the notepad url is refreshed on world-enter.
==AW::Browser 1810==
2021 November 30th<br>
* Fixed YouTube videos buffering when played via VLC, due to Google's changes - once again.
* Supress YouTube from looping when played via VLC.
* Removed a workaround that was applied for old versions 4 and 5 of Wine (Windows Emulation).
==AW::Browser 1811-1813==
2021 December 4th-9th<br>
* Various fine tuning for jointed and skinned avatars, as well as CAV.
* Replaced left-over RW shaders.
==AW::Browser 1814==
2021 December 10th<br>
* Removed Transparency Effects / Model Fade-In option from Performance - which became unused and unmaintained over the years.
* Added intermediate binary 3D format.
* Added "sile" avatars to Alphaworld.
==AW::Browser 1815==
2021 December 12th<br>
* Fixed an issue with CAV sporadically not showing.

Latest revision as of 12:22, 12 December 2021

8.0
Build 1800 - 1810
Release date

November 2021

Developers

Chris

New features
Chronology
Previous
7.1
Next
8.1

Purpose

Version 8 is 64 bit version of the front end aw::browser.

This implied replacing 32 bit components, in particular Renderware.
This also included binary dependencies to nVidia PhysX, VLC Media SDK, CEF Chrome Embedded and Microsoft's Xof.
All prior 32 bit-only dependencies were rewritten from scratch.

By release of build 1808 the major goals for v8.0 have been more than reached:

  • Remove and replace Renderware components (were 32-bit only).
  • Replacing some Microsoft specific dependencies, including D3DXof.
  • Port engine and Windows-UI to native 64-bit, including PhysX, CEF and VLC.
  • Extensive usage of SIMD extensions, such as SSE2+ and AVX2+ CPU extension.
  • Software-render fall-back level for low-end graphics.
  • Software-fallbacks for low-end CPUs without SIMD / vector extensions to the CPU.


Features

New features include additional 3D formats and modern shader-only render, to be made available during the v8 cycle.

AW::Browser 1801

2021 November 7th

  • Initial Release
  • Windows 64 bit will receive aw::browser 64 bit
  • Windows 32 bit will receive aw::browser 32 bit
  • Legacy 32 bit builds are available for manual download and manual updates (no auto patching).

AW::Browser 1803

2021 November 9th

  • Fix collision for x-files
  • Fix web-to-panel render

AW::Browser 1804-1807

2021 November 12th

  • Re-implemented non-standard formatted x-files for skinned avatars.
  • Animate avatars and objects built with seq animations in mirrors always.
  • Fixed a crashing issue on models with more than about 175 nested groups.
  • Enabled fall-back to fixed shading pipeline for Intel HD and AMD HD chipsets without T&L Hardware and Pure-device caps.

AW::Browser 1808

2021 November 17th

  • Ensure total count of active light sources never exceeds the hardware's limit.

AW::Browser 1809

2021 November 22nd

  • Fine tuning and further optimization for bone-skinned avatars and models.
  • Fixed an issue when activating a sequence animated jointed model could eventually cause another nearby sequence animated model misbehaving.
  • Ensure the notepad url is refreshed on world-enter.

AW::Browser 1810

2021 November 30th

  • Fixed YouTube videos buffering when played via VLC, due to Google's changes - once again.
  • Supress YouTube from looping when played via VLC.
  • Removed a workaround that was applied for old versions 4 and 5 of Wine (Windows Emulation).

AW::Browser 1811-1813

2021 December 4th-9th

  • Various fine tuning for jointed and skinned avatars, as well as CAV.
  • Replaced left-over RW shaders.

AW::Browser 1814

2021 December 10th

  • Removed Transparency Effects / Model Fade-In option from Performance - which became unused and unmaintained over the years.
  • Added intermediate binary 3D format.
  • Added "sile" avatars to Alphaworld.

AW::Browser 1815

2021 December 12th

  • Fixed an issue with CAV sporadically not showing.