8.0: Difference between revisions
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Created page with "{{Version |name=8.0 |build=1800 - Ongoing |date=Development State |devs=Chris |features= * |prev=7.1 |next=10.0 }}{{TOCright|clear=right}} ==Purpose== Version 8..." |
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{{Version | {{Version | ||
|name=8.0 | |name=8.0 | ||
|build=1800 - | |build=1800 - 1810 | ||
|date= | |date=November 2021 | ||
|devs=[[Chris]] | |devs=[[Chris]] | ||
|features= | |features= | ||
* | * | ||
|prev=[[7.1]] | |prev=[[7.1]] | ||
|next=[[ | |next=[[8.1]] | ||
}}{{TOCright|clear=right}} | }}{{TOCright|clear=right}} | ||
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<br> | <br> | ||
This implied replacing 32 bit components, in particular Renderware. | This implied replacing 32 bit components, in particular Renderware. | ||
<br> | <br> | ||
This also included binary dependencies to nVidia PhysX, VLC Media SDK, CEF Chrome Embedded and Microsoft's Xof. | This also included binary dependencies to nVidia PhysX, VLC Media SDK, CEF Chrome Embedded and Microsoft's Xof. | ||
<br> | <br> | ||
All prior 32 bit-only dependencies were rewritten from scratch. | |||
<br><br> | |||
By release of build 1808 the major goals for v8.0 have been more than reached: | |||
* Remove and replace Renderware components (were 32-bit only). | |||
* Replacing some Microsoft specific dependencies, including D3DXof. | |||
* Port engine and Windows-UI to native 64-bit, including PhysX, CEF and VLC. | |||
* Extensive usage of SIMD extensions, such as SSE2+ and AVX2+ CPU extension. | |||
* Software-render fall-back level for low-end graphics. | |||
* Software-fallbacks for low-end CPUs without SIMD / vector extensions to the CPU. | |||
<br> | <br> | ||
==Features== | ==Features== | ||
New features include additional 3D formats and modern shader-only render, to be made available during the v8 cycle. | New features include additional 3D formats and modern shader-only render, to be made available during the v8 cycle. | ||
<br> | <br><br> | ||
<br> | ==AW::Browser 1801== | ||
2021 November 7th<br> | |||
==AW::Browser | |||
2021 November<br> | |||
* Initial Release | * Initial Release | ||
* Windows 64 bit will receive aw::browser 64 bit | |||
* Windows 32 bit will receive aw::browser 32 bit | |||
* Legacy 32 bit builds are available for manual download and manual updates (no auto patching). | |||
==AW::Browser 1803== | |||
2021 November 9th<br> | |||
* Fix collision for x-files | |||
* Fix web-to-panel render | |||
==AW::Browser 1804-1807== | |||
2021 November 12th<br> | |||
* Re-implemented non-standard formatted x-files for skinned avatars. | |||
* Animate avatars and objects built with seq animations in mirrors always. | |||
* Fixed a crashing issue on models with more than about 175 nested groups. | |||
* Enabled fall-back to fixed shading pipeline for Intel HD and AMD HD chipsets without T&L Hardware and Pure-device caps. | |||
==AW::Browser 1808== | |||
2021 November 17th<br> | |||
* Ensure total count of active light sources never exceeds the hardware's limit. | |||
==AW::Browser 1809== | |||
2021 November 22nd<br> | |||
* Fine tuning and further optimization for bone-skinned avatars and models. | |||
* Fixed an issue when activating a sequence animated jointed model could eventually cause another nearby sequence animated model misbehaving. | |||
* Ensure the notepad url is refreshed on world-enter. | |||
==AW::Browser 1810== | |||
2021 November 30th<br> | |||
* Fixed YouTube videos buffering when played via VLC, due to Google's changes - once again. | |||
* Supress YouTube from looping when played via VLC. | |||
* Removed a workaround that was applied for old versions 4 and 5 of Wine (Windows Emulation). | |||
==AW::Browser 1811-1813== | |||
2021 December 4th-9th<br> | |||
* Various fine tuning for jointed and skinned avatars, as well as CAV. | |||
* Replaced left-over RW shaders. | |||
==AW::Browser 1814== | |||
2021 December 10th<br> | |||
* Removed Transparency Effects / Model Fade-In option from Performance - which became unused and unmaintained over the years. | |||
* Added intermediate binary 3D format. | |||
* Added "sile" avatars to Alphaworld. | |||
==AW::Browser 1815== | |||
2021 December 12th<br> | |||
* Fixed an issue with CAV sporadically not showing. |
Latest revision as of 12:22, 12 December 2021
8.0
Release date |
November 2021 |
Developers | |
New features | |
| |
Chronology | |
Previous 7.1 |
Next 8.1 |
Purpose
Version 8 is 64 bit version of the front end aw::browser.
This implied replacing 32 bit components, in particular Renderware.
This also included binary dependencies to nVidia PhysX, VLC Media SDK, CEF Chrome Embedded and Microsoft's Xof.
All prior 32 bit-only dependencies were rewritten from scratch.
By release of build 1808 the major goals for v8.0 have been more than reached:
- Remove and replace Renderware components (were 32-bit only).
- Replacing some Microsoft specific dependencies, including D3DXof.
- Port engine and Windows-UI to native 64-bit, including PhysX, CEF and VLC.
- Extensive usage of SIMD extensions, such as SSE2+ and AVX2+ CPU extension.
- Software-render fall-back level for low-end graphics.
- Software-fallbacks for low-end CPUs without SIMD / vector extensions to the CPU.
Features
New features include additional 3D formats and modern shader-only render, to be made available during the v8 cycle.
AW::Browser 1801
2021 November 7th
- Initial Release
- Windows 64 bit will receive aw::browser 64 bit
- Windows 32 bit will receive aw::browser 32 bit
- Legacy 32 bit builds are available for manual download and manual updates (no auto patching).
AW::Browser 1803
2021 November 9th
- Fix collision for x-files
- Fix web-to-panel render
AW::Browser 1804-1807
2021 November 12th
- Re-implemented non-standard formatted x-files for skinned avatars.
- Animate avatars and objects built with seq animations in mirrors always.
- Fixed a crashing issue on models with more than about 175 nested groups.
- Enabled fall-back to fixed shading pipeline for Intel HD and AMD HD chipsets without T&L Hardware and Pure-device caps.
AW::Browser 1808
2021 November 17th
- Ensure total count of active light sources never exceeds the hardware's limit.
AW::Browser 1809
2021 November 22nd
- Fine tuning and further optimization for bone-skinned avatars and models.
- Fixed an issue when activating a sequence animated jointed model could eventually cause another nearby sequence animated model misbehaving.
- Ensure the notepad url is refreshed on world-enter.
AW::Browser 1810
2021 November 30th
- Fixed YouTube videos buffering when played via VLC, due to Google's changes - once again.
- Supress YouTube from looping when played via VLC.
- Removed a workaround that was applied for old versions 4 and 5 of Wine (Windows Emulation).
AW::Browser 1811-1813
2021 December 4th-9th
- Various fine tuning for jointed and skinned avatars, as well as CAV.
- Replaced left-over RW shaders.
AW::Browser 1814
2021 December 10th
- Removed Transparency Effects / Model Fade-In option from Performance - which became unused and unmaintained over the years.
- Added intermediate binary 3D format.
- Added "sile" avatars to Alphaworld.
AW::Browser 1815
2021 December 12th
- Fixed an issue with CAV sporadically not showing.