Aw url send
Minimum requirements | ||
---|---|---|
Added in version 2.2 | ||
SDK | build 14 | |
World | build 21 | |
Browser | build 303 |
int aw_url_send (int session_id, const char *url, const char *target)
Description
Sends a URL to the web browser of another user.
Callback
None (returns immediately)
Notes
The URL is sent via the world server. Thus, URLs can only be sent to users who are in the same world as the calling SDK application.
Only world server administration instances or those owned by a caretaker (i.e. aw_bool (AW_WORLD_CARETAKER_CAPABILITY) returns 1) may use this method.
Arguments
- session_id
- Session number of the recepient of the URL. If set to 0 then the URL will be sent to everyone in the world.
- url
- URL to send.
- target
- Optional target frame. If no target frame is desired then this argument can be set to NULL. Note that If target specifies a nonexistent frame, the URL will be displayed in a new, standalone window on the user's PC.
Argument attributes
- AW_URL_POST
- If set then the browser will perform a post request using the specified data.
- AW_URL_TARGET_3D
- If set to 1 (true) then the browser will display the page in its viewport. This is the same as using "aw_3d" as the target frame for the object action "url" command (e.g. "activate url www.activeworlds.com target=aw_3d").
Return values
- RC_SUCCESS
- RC_NOT_INITIALIZED
- RC_NO_INSTANCE
- RC_NO_CONNECTION
- The connection to the world is down.
Returned attributes
None
Usage
Send the user's web browser to the Active Worlds home page if they click on the bot's avatar.
void handle_avatar_click (void) { /* For version 3.5 and later: target the aw_3d view and specify post data */ aw_bool_set (AW_URL_TARGET_3D, 1); aw_string_set (AW_URL_POST, "foo=bar&text=hello%20world"); if (aw_int (AW_CLICKED_SESSION) == aw_session ()) aw_url_send (aw_int (AW_AVATAR_SESSION), "www.activeworlds.com", NULL); } aw_event_set (AW_EVENT_AVATAR_CLICK, handle_avatar_click);