Aw teleport
Minimum requirements | ||
---|---|---|
Added in version 3.0 | ||
SDK | build 16 | |
World | build 23 |
int aw_teleport (int session_id)
Description
Moves a user to a new location.
Callback
None (returns immediately)
Notes
This method is primarily intended to allow bots to teleport human users around in a world. Since it is up to the receiving application to act on the teleport, it will usually not have any effect when directed at other bots unless those bots have been explicitly programmed to respond to the AW_EVENT_TELEPORT event.
Only world server administration instances or those owned by a caretaker (i.e. aw_bool (AW_WORLD_CARETAKER_CAPABILITY) returns 1) or those with eject capability (i.e. aw_bool (AW_WORLD_EJECT_CAPABILITY) returns 1) may use this method.
Arguments
- session_id
- Session number of user to teleport.
Argument attributes
- AW_TELEPORT_WORLD
- Users can be teleport to another world by setting the AW_TELEPORT_WORLD attribute. Set this attribute to "" for teleports within the same world. Users cannot be "warped" to another world.
- AW_TELEPORT_X
- AW_TELEPORT_Y
- AW_TELEPORT_Z
- AW_TELEPORT_YAW
- AW_TELEPORT_WARP
- If set to 1 (true) then the user is "warped" smoothly to the new location (in the same manner as object action warp command). Otherwise, the user is teleported instantly.
Return values
- RC_SUCCESS
- RC_NOT_INITIALIZED
- RC_NO_INSTANCE
- RC_NO_CONNECTION
- The connection to the world is down.
Returned attributes
None
Usage
/* teleport a user to Ground Zero */ void send_to_gz (int session) { aw_int_set (AW_TELEPORT_X, 0); aw_int_set (AW_TELEPORT_Y, 0); aw_int_set (AW_TELEPORT_Z, 0); aw_int_set (AW_TELEPORT_YAW, 0); aw_string_set (AW_TELEPORT_WORLD, ""); aw_bool_set (AW_TELEPORT_WARP, 0); if (aw_teleport (session) != RC_SUCCESS) printf ("Unable to teleport session %d\n", session); else printf ("Session %d teleported to 0N 0W\n", session); }