AW WORLD LIGHT SOURCE COLOR
Minimum requirements | ||
---|---|---|
Added in version 4.1 | ||
SDK | build 58 |
AW_WORLD_LIGHT_SOURCE_COLOR
Type
Integer
Description
Color to be used for the light source texture.
Notes
If the attribute AW_WORLD_LIGHT_SOURCE_USE_COLOR is set to 1 then the light source texture will be drawn using this color instead of the color given off by the directional light.
Range
Minimum: | 0 (black) |
Maximum: | 0xFFFFFF (white - red 255, green 255, blue 255) |
Default: | 0xFFFFFF |