AW WORLD TERRAIN AMBIENT

From ActiveWiki
Revision as of 14:32, 21 October 2008 by Macavity (talk | contribs) (+ambient, to be clear)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Minimum requirements
Added in version 3.4
SDKbuild 29
Browserbuild 438


AW_WORLD_TERRAIN_AMBIENT

Type

Floating point

Description

Ambient value for terrain; brightness, how much ambient and directional light affects the surface.

Notes

This value controls how much ambient lighting the terrain surface will reflect. Values range from 0.0 which reflects no ambient light, to 1.0 which reflects all ambient light. Terrain surface ambient and terrain diffuse settings are new to Active Worlds 3.4 and make it possible to match the terrain lighting properties to the objects in a world.

Range

Minimum:0.0 (reflects no ambient light)
Maximum:1.0
Default:0.2

See also