AW AVATAR TYPE
Minimum requirements | ||
---|---|---|
Added in version 2.1 | ||
SDK | build 13 |
AW_AVATAR_TYPE
Type
Integer
Description
Avatar selection employed by a user.
Notes
This is the value set for AW_MY_TYPE when the user called aw_state_change. It is a zero-based index into the avatars.dat file of an object path. Negative values will be reset to 0 (zero) in a browser.
For SDK build 27, world build 44, browser build 430; and later: It is also used by aw_avatar_set to force users into changing their avatar type.
Range
Version 3.6 and earlier:
Minimum: | 0 |
Maximum: | 255 |
Version 4.1 and later:
Minimum: | 0 (in theory: -2147483648) |
Maximum: | 65535 (in theory: 2147483647) |
- 0 and 1
- Tourist avatars; tourists may only use these.
- 0 to 250
- 'Normal' avatars; available to all citizens.
- 251 to 255
- 'Special' avatars; available only to public speakers.
- 256 to 511 (1)
- Extended avatars that may be 'special' or 'normal' avatars.
- 65533 (2)
- Custom world avatar (AW_CUSTOM_WORLD_AVATAR in Aw.h).
- 65534 (2)
- Custom universe avatar (AW_CUSTOM_AVATAR in Aw.h).
- 65535 (1)
- Personal avatar (AW_PERSONAL_AVATAR in Aw.h).
(1) Added in version 4.1.
(2) Added in version 4.2.
Usage
void handle_avatar_add (void) { printf ("%s is using avatar number %d\n", aw_string (AW_AVATAR_NAME), aw_int (AW_AVATAR_TYPE)); } aw_event_set (AW_EVENT_AVATAR_ADD, handle_avatar_add);