AW WORLD LIGHT TEXTURE

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Minimum requirements
Added in version 3.4
SDKbuild 29
Browserbuild 436


AW_WORLD_LIGHT_TEXTURE

Type

String

Description

Texture of the world's directional light source.

Notes

It is possible to add a texture to the world (directional) light source so that it will be visible within the world. For example, it is possible to use a sun, moon, or a generic "corona" type texture. The texture will be tinted according to the color of the light source. It renders after cloud layer 1, but before layers 2 and 3.

The use of filmstrip textures is not supported by the directional lighting source texture feature.

Default value

"", null-string (no texture)

See also