AW WORLD LIGHT TEXTURE
Minimum requirements | ||
---|---|---|
Added in version 3.4 | ||
SDK | build 29 | |
Browser | build 436 |
AW_WORLD_LIGHT_TEXTURE
Type
String
Description
Texture of the world's directional light source.
Notes
It is possible to add a texture to the world (directional) light source so that it will be visible within the world. For example, it is possible to use a sun, moon, or a generic "corona" type texture. The texture will be tinted according to the color of the light source. It renders after cloud layer 1, but before layers 2 and 3.
The use of filmstrip textures is not supported by the directional lighting source texture feature.
Default value
"", null-string (no texture)