Aw avatar location
Minimum requirements | ||
---|---|---|
Added in version 4.1 | ||
SDK | build 65 |
int aw_avatar_location (int citizen, int session, char *name)
Description
Queries an avatar's location in world.
Callback
Arguments
- citizen
- Citizen number.
- session
- Session number.
- name
- Name.
Only one of the arguments can be used as the search criteria. The other arguments must be set to 0 or NULL respectively.
Argument attributes
None
Return values
- RC_SUCCESS (1) (2)
- RC_NOT_INITIALIZED (1)
- RC_NO_INSTANCE (1)
- RC_NO_CONNECTION (1)
- The connection to the world is down.
- RC_UNAUTHORIZED (2)
- Only world server administration instances or those owned by a caretaker (i.e. aw_bool (AW_WORLD_CARETAKER_CAPABILITY) returns 1) may use this method.
- RC_NO_SUCH_CITIZEN (2)
- No avatar with a matching citizen number or name.
- RC_NO_SUCH_SESSION (2)
- No avatar with a matching session number.
(1) Possible return values when a callback is installed.
(2) Returned by the world server.
Returned attributes
- AW_AVATAR_SESSION (1)
- AW_AVATAR_NAME (1)
- AW_AVATAR_X
- AW_AVATAR_Y
- AW_AVATAR_Z
- AW_AVATAR_YAW
- AW_AVATAR_PITCH
- AW_AVATAR_TYPE
- AW_AVATAR_GESTURE
- AW_AVATAR_STATE
- AW_AVATAR_VERSION
- AW_AVATAR_CITIZEN (1)
- AW_AVATAR_PRIVILEGE
- AW_AVATAR_LOCK
- AW_PLUGIN_STRING
(1) If the world server returned something other than RC_SUCCESS then this attribute is set to the value passed to aw_avatar_location.
(All other attributes are set to 0 or "" when a query fails.)
Usage
void handle_avatar_location (int rc) { if (rc != RC_SUCCESS) { printf ("Unable to locate avatar (reason %d)\n", rc); } else { printf ("Avatar %s (session %d) located at %d %d %d\n", aw_string (AW_AVATAR_NAME), aw_int (AW_AVATAR_SESSION), aw_int (AW_AVATAR_X), aw_int (AW_AVATAR_Y), aw_int (AW_AVATAR_Z)); } } /* locate the avatar with session number 4711 */ aw_callback_set (AW_CALLBACK_AVATAR_LOCATION, handle_avatar_location); aw_avatar_location (0, 4711, NULL);