World

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[edit] Definition

Worlds are part of a universe, or stand-alone server. The world comprises most elements of the 3D environment, and all interaction among users within that environment. Alphaworld was the first and only world until the late 1990s, when the universe and galaxy servers were introduced.

[edit] Owning A World

[edit] Purpose

Worlds are the space in which users of Active Worlds interact. They can be used for any purpose, and have the capacity to be excellent ways to display information in a 3D environment. The servers can be used for artistic, casual, education, gaming, or even business purposes. Examples of all of these may be found in the main Active Worlds Universe, and a listing of such worlds may be found on our List of Worlds.

[edit] Pricing

A world's purpose generally dictates how large the world will be and how many users it may hold. These are important things to consider before purchasing a world. For example, if a user wanted to make a world where users could play checkers, a small P-10 environment (40,000 sq. meter) would suffice as checker boards usually do not fill more than one cell. The player limit would then be determined by the amount of simultaneous users that can be in the world. If 10 were allowed in the world all at one time, 5 games of checkers could be played simultaneously, and a small social environment would likely result. A world of this configuration would cost $60 annually.

It is also important to note that a Basic World License is $69.95 (one time fee) plus the annual registration fee. Registration includes all maintenance updates to the server code.

More pricing and configuration information for worlds in the Active Worlds Universe may be found on this page.

[edit] Naming Conventions

As of version 4.2, world names can only be eight letters long. Most worlds that are prefixed with AW- are usually official worlds.

[edit] World Hosting

Worlds need to be hosted somewhere in order to function online. World owners may host their world servers with AWI for a rental fee, with a 3rd party, or on their own computer. Users wishing to host their own worlds may download the world server here. Unrestricted access to the internet is required to run a world server.

Users interested in having AWI host their worlds may find more information here.

[edit] Object Path

Main Article: Object path

An object path is a set of folders hosted on a web server that is a vital component to worlds, as they host its content on a web-accessible location. The content is stored in ordinary files based on their type: textures, models, sounds, and other media are held in these folders on the web server to be served to visitors via HTTP downloads requested by the browser and then cached.

[edit] External Links

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