URL

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A website being displayed in the default browser in a docked window
A website being displayed in the default browser in a docked window
The same browser, now also displaying the Active Worlds website in the AW_3D viewpane
The same browser, now also displaying the Active Worlds website in the AW_3D viewpane

The URL command displays a web page in the integrated web browser. For example, you could have an object display the Activeworlds Inc. web page when clicked on by using the following action:

   activate url http://www.activeworlds.com

You can also use URLs of the form ftp:// to allow people to download files, as well as mailto: to send email.

Also, not that if the Allow "create url" world option is disabled in the current world, you cannot combine the URL command with a create trigger on objects.

Contents

[edit] Usage

   url address [target=frame]

[edit] Description

[edit] Address

The address is the URL of the website you wish to show.

[edit] Target

The optional target argument allows you to specify the name of a target frame in the current web page to send the URL to. If the specified frame does not exist in the current web page, this will cause an external web window to be spawned to contain the new URL.

This argument only works in conjunction with the integrated web browser. It will not work with external web browsers such as Netscape, whose inter-process communication protocol does not support sending URLs to specific target frames.

[edit] AW_3D

You can specify the special target keyword aw_3d with the URL command which causes the triggered web page to replace the 3D window instead of being sent to a separate web window. For example:

   activate url www.activeworlds.com target=aw_3d

Once the 3D window has been replaced with a web page, it can be restored by clicking on the large X button in the upper right corner of the new web page.

Also: The page can be closed by linking to "aworld:?close" in the webpage.

[edit] Local

Web page URLs can also read content from a local directory. Prefacing a URL with local: will cause the browser to look for content in the "/default/web" directory. For example:

     activate url local:mypage.html

This will cause the browser to look for C:\Active Worlds\default\web\mypage.html. This is really only useful for universe admins who want to pre-load web content for users. This will not work if the URL attempts to access a directory outside of the Activeworlds /default directory. URL's attempting to access other paths will be ignored by the browser.

Object Scripting

Triggers: CreateBumpActivateAdoneSdoneEnter ZoneExit Zone

Commands: AnimateAstartAstopCameraColorCoronaEnviExamineFrameGroupLightLinkLockMatfxMediaMidiMove
NameNoisePictureRotateSayScale SeqShadowSignSolidSoundTagTeleport / TeleportxTextureURLVisibleWarpWeb

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