AW WORLD LIGHT TEXTURE
|Added in version 3.4|
Texture of the world's directional light source.
It is possible to add a texture to the world (directional) light source so that it will be visible within the world. For example, it is possible to use a sun, moon, or a generic "corona" type texture. The texture will be tinted according to the color of the light source. It renders after cloud layer 1, but before layers 2 and 3.
The use of filmstrip textures is not supported by the directional lighting source texture feature.
"", null-string (no texture)