AW WORLD LIGHT SOURCE COLOR

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Minimum requirements
Added in version 4.1
SDKbuild 58


AW_WORLD_LIGHT_SOURCE_COLOR

Type

Integer

Description

Color to be used for the light source texture.

Notes

If the attribute AW_WORLD_LIGHT_SOURCE_USE_COLOR is set to 1 then the light source texture will be drawn using this color instead of the color given off by the directional light.

Range

Minimum:0 (black)
Maximum:0xFFFFFF (white - red 255, green 255, blue 255)
Default:0xFFFFFF

See also