AW WORLD ALLOW 3 AXIS ROTATION
|Added in version 3.3|
Allow 3-axis rotation of objects.
If set to 1 (true) then it allows rotation of objects around all three axes when building: tilt around the x-ais, yaw around the y-axis, roll around the z-axis.
If set to 0 (false) then the values of tilt and roll are ignored and will be reset to 0 when adding or changing objects. There is currently a bug in the browser which makes tilt and roll appear not to be reset when it changes an object. The changes will only show after moving out of visible range and coming back.
Note that the world server will return any values prevously set for tilt and roll regardless of 3-axis rotation being allowed.