AW OBJECT SESSION TO

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Minimum requirements
Added in version 4.2
SDKbuild 75
Worldbuild 95


AW_OBJECT_SESSION_TO

Type

Integer

Description

Session to receive an object click or bump event.

Notes

The attribute AW_OBJECT_SYNC must be set to 1 (true) when a session is specified.

Important: Using AW_OBJECT_SYNC requires that AW_WORLD_ENABLE_SYNC_EVENTS has been set to 1 (true) in the world (aswell as AW_WORLD_ENABLE_BUMP_EVENT for calls to aw_object_bump).

If set to a session prior to calling aw_object_click then only it will receive the resulting AW_EVENT_OBJECT_CLICK.

If set to a session prior to calling aw_object_bump then only it will receive the resulting AW_EVENT_OBJECT_BUMP.

If set to 0 (zero) then AW_EVENT_OBJECT_CLICK and AW_EVENT_OBJECT_BUMP will be propagated to all the neighbors.

The object must have the appropriate trigger and a command with the global parameter for this to have any effect in an Active Worlds Browser (e.g. "activate rotate 0 0 20 global" or "bump rotate 0 0 20 global").

Note that if the bot is in global mode then it does not have to be nearby the object.

Used by

See also