AW EVENT OBJECT SELECT

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Minimum requirements
Added in version 2.2
SDKbuild 14
Worldbuild 21
Browserbuild 296


AW_EVENT_OBJECT_SELECT

Description

User has selected an object.

Notes

This event is triggered whenever a user selects an object (by right-clicking on the object with the mouse.) It may also be triggered if another SDK application calls aw_object_select.

The avatars for which this event is triggered are governed by neighbor restrictions.

In order to receive this event, the application must first announce its position by calling aw_state_change at least once, or enter a world in global mode.

Attributes

AW_AVATAR_SESSION
Session number of user who selected the object.
AW_AVATAR_NAME
Name of user who selected the object.
AW_CELL_X
AW_CELL_Z
AW_OBJECT_ID
AW_OBJECT_NUMBER

Usage

void handle_object_select (void)
{
  printf ("%s has selected object id#%u ref#%d in cell (%d,%d)\n", 
          aw_string (AW_AVATAR_NAME),
          aw_int (AW_OBJECT_ID),
          aw_int (AW_OBJECT_NUMBER), 
          aw_int (AW_CELL_X),
          aw_int (AW_CELL_Z));
}

aw_event_set (AW_EVENT_OBJECT_SELECT, handle_object_select);

Triggered by

See also